Some people say it’s the greatest “unknown” RPG on the SNES. Others say those people are overrated. I say you should just play it for yourselves! This was one of those games I rented when I was a kid. But since it’s a rather long game that couldn’t be completed in 3 days, I never finished it. I would always try to rent it again, and sometimes I would get lucky and rent the same copy I rented before! I could continue playing my old save file
Lufia 2 is actually a prequel to the first Lufia game, which featured poor graphics, even on the SNES, and there was nothing to make it unique among RPGs. But that changed in Lufia 2! The graphics were different and the battles had a unique, yet simple interface. The quality dungeons and puzzles (which this game is known for) were clever and took some thinking on my part. The monsters could be seen in the dungeons, and battles were initiated when contact was made. Also, the monsters only moved when you moved, so you could avoid dangerous battles if you were low on health. Purchasing magic was a neat idea, and Capsule Monsters were cool too.
The strangest part about this game is it’s developer, Natsume, who’s known for the Harvest Moon series. Over the years, I’ve been led to believe that Natsume is a company that thrives more on making money than making quality games. Why else would they make a million Harvest Moons, some of which are the exact same except you can choose to be a girl? Couldn’t you just choose to be a boy or girl in the beginning and make one game? Also, there are typos in EVERY Harvest Moon game, which tells me there are people slacking in the translation and testing departments. And sometimes your gameplay mechanics aren’t very user-friendly and could benefit from a bit more thought. Basically, what I’m saying is this: You make some low quality games, with a few exceptions. Lufia 2 is definitey one of those exceptions. Serious fun.





